An instancing routine allows me to place objects onto the vertices of invisible objects. The shape and scale of the invisible objects determine the positions of the instanced objects. As usual I depend upon a world space of color subdivided into regions to determine the color of individual objects. By making the color regions small I’m able to
achieve the effect of modulated color.
This image is to become the basis for an animation sequence. All of the objects will be moving slowing through space. On a large screen this may have an impact. A 60 inch TV monitor is good but I’m looking at something which is much larger as a display medium. Each frame will be 2560 x 1440 pixels. I will need to use a computer farm to render it.