A fragmentation tool enables me to shatter or displace the polygons comprising an object. I can specify and shatter a section of the object. There are parameters to set distances and the size of clusters of polygons. Rotation is a random feature. Often I accidentally find something interesting. Here I wanted great detail without confusion. Probably 30,000 fragments from numerous copies of the same fragmented object.The color of a fragment is determined by its location in space. I divided the world space into regions of color. Like many of my images I wish we could see it at 12 x 9 feet. I get the sense of layers of debris floating in endless outer space. It’s fun to see something like this moving through space as animation. I can’t wait for my new PC to arrive.