Sometimes I prefer the mix of my traditional background as a painter and my experience with the computer. Read more »
I used a technique in computer graphics called geometry instancing, essentially making copies of the same object. I then spread them around in a world space. Read more »
Sometimes I get tired of the usual raster graphics. So I wanted something with the quality of lines but in the context of lighting models. I used a tool which can scale the polygons making them look like lines. Playing with fragmentation and random position and rotation, I was able to create layers of lines in space. It has more of a delicate feel and a nice change of pace for me. Probably should have made it a signature style and become rich and famous. But I get bored too easily and need to move on to something else. Money could motivate me to reconsider this direction.